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Old Jan 23, 2008, 08:48 PM // 20:48   #1
Frost Gate Guardian
 
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Default Help my AB build

Been running this build for a while. Weilding a sundering Scythe.

Somthing seems missing though.

I am guessing these are the attributes. I remember more the build than the attributes.
Sythe Mastery:15
Mysticism:12
Earth Prayers:10

[skill]wild blow[/skill][skill]Zealous Sweep[/skill][skill]Victorious Sweep[/skill][skill]Conviction[/skill][skill]Faithful Intervention[/skill][skill]Heart of Fury[/skill][skill]Mystic Regeneration[/skill][skill]Avatar of Lyssa[/skill]
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Old Jan 23, 2008, 09:13 PM // 21:13   #2
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wow ummmmm ya basicly change the elite to AoB and you have what practilly every derv runs in AB

get a zelous scythe and go lyss and drop convocation, zelous sweep, vic sweep,
and faithful and go

[skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]protector's strike[/skill][skill]avatar of lyssa[/skill][skill]Heart of Fury[/skill][skill]Mystic Regeneration[/skill][skill]vital boon[/skill][skill]pious haste[/skill]

Enchant strip with running boost

that would work pretty well for AB

i thank Alex for this build. you could use wildblow with this but i would stick with these for their fast attack rate.
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Old Jan 24, 2008, 05:15 AM // 05:15   #3
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PvP + non-melandru form = bad

in AB where the fights are so quick and far between using an avatar is just a bad idea(imo). to much downtime.

use reaper's.
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Old Jan 24, 2008, 06:35 AM // 06:35   #4
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I agree with Coloneh. Forms are for PvE (but Melandru is good for PvP), Reaper's Sweep, Wounding Strike is for AB. Ebon Dust Aura would be a good choice, too.
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Old Jan 24, 2008, 09:41 AM // 09:41   #5
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Quote:
Originally Posted by Coloneh
use reaper's.
No, use wounding.
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Old Jan 24, 2008, 10:26 AM // 10:26   #6
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Vow of Silence is actually fun when you dont have monks on your team x]
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Old Jan 24, 2008, 02:13 PM // 14:13   #7
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i use WS in AB, when i do AB that is (hardly anymore). Reapers is not suitable in that area
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Old Jan 24, 2008, 04:52 PM // 16:52   #8
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Avatars aren't bad in AB if you know when to use them.
Personally, when I run Lyssa in AB I run something like this:
[skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill][skill]Protector's Strike[/skill][skill]Rush[/skill][skill]Avatar of Lyssa[/skill][skill]Watchful Intervention[/skill][skill]Faithful Intervention[/skill][skill]Heart of Fury[/skill]

Attributes:
Mysticism 12+1+2
Scythe Mastery 12+1

At 15 Mysticism downtime doesn't hurt that much, and with a monk in team you can do amazing things with this build, especially on casters.

Beside AoL I like running AoM in AB, it's fun when you're facing dumb (no offence but I've seen those, along with very bad dervishes) BA ranger trying to Throw Dirt, burn, poision, cripple, bleed you to death
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Old Jan 24, 2008, 07:15 PM // 19:15   #9
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Quote:
Originally Posted by dan-the-noob
No, use wounding.
use reaper's it does bonus damage and deep wound.
wounding is just deep wound. why would you want that?

both are conditional. both condition should be met if you are applying deep wound.
reaper's > wounding
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Old Jan 24, 2008, 08:46 PM // 20:46   #10
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Perma DW is why i want WS. You're saying to be enchanted as a dervish is a condition? Wow.
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Old Jan 24, 2008, 09:14 PM // 21:14   #11
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did you read my post?
both skills have a condition that should be met already.
the conditions are not an issue.
a dervish should be enchanted. ad your target should be below 50% if you are planning on killing them.
sooo reaper's wins because of the crazy bonus damage.
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Old Jan 25, 2008, 01:06 AM // 01:06   #12
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Wounding is more useful for applying deep wound and more effective since deep wound below 50% is as useful as deep wound right at the start. But I still prefere Reaper's since I'd rather have the extra damage throughout the fight over deep wound at the start. And I know that deep wound on someone with full health deals more, but I like that Reapers can be used for extra damage every time it recharges. Besides in AB anything works...
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Old Jan 25, 2008, 02:25 AM // 02:25   #13
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It doesnt matter when the deep wound is put on a person, its 20% of maximum hp, so with that said Reapers is superior to wounding
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Old Jan 25, 2008, 09:18 AM // 09:18   #14
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Quote:
Originally Posted by Osi Ri S
It doesnt matter when the deep wound is put on a person, its 20% of maximum hp, so with that said Reapers is superior to wounding
Keeping DW on a target means he constantly suffers from reduced healing. Which means the monk is spending more energy to keep him up, and the pressure kicks in more. Reapers is only good 50% of the time (i.e. when they have <50%).
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Old Jan 25, 2008, 06:40 PM // 18:40   #15
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If you're using monk pressure to win in ABs, you're in trouble...

Either you should be killing monkless cappers or NPCs. Anything else is a waste of time and energy. 4v4 battles that last longer than 30 seconds are a waste of time (unless you're already winning handily...)

Reaper's for the win here. Though I do like Dwayna/mending touch for ABs as well... immunity to snares and the ability to ignore necro hexes is pretty useful.
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Old Jan 25, 2008, 06:55 PM // 18:55   #16
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What is the point of protectors strike on a Dervish, is that +10 damage really useful? Or is it the 3 second recharge that is helpful?

Last time I posted a build with Reapers, I got yelled at to use Wounding (even by Coloneh) instead.

Even without avatar I do a great deal of damage.

I don't want a speed buff, usually because I have a healer following (I play for fun with 1-2 guildies) or a Paragon using Fall Back or some other speed buff. So a speed buff wouldn't really be useful to me.

I would always use Reapers over wounding anyhow, with a sundering scythe and the right skills you can easily get to the 50% requirement. Plus the high damage just makes it scary.
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Old Jan 25, 2008, 07:00 PM // 19:00   #17
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Quote:
Originally Posted by CoonerTheRed
If you're using monk pressure to win in ABs, you're in trouble...
I wasn't saying WS > reaper's with regards just to AB. Just like you don't pop into a 55 farming thread and say mending pwnz woh.

Quote:
Originally Posted by Red_Dragon56
What is the point of protectors strike on a Dervish, is that +10 damage really useful? Or is it the 3 second recharge that is helpful?
Activation time + lyssa bonus damage = rocket science.

Quote:
I would always use Reapers over wounding anyhow, with a sundering scythe
Why would anyone use a sundering scythe?
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Old Jan 25, 2008, 07:26 PM // 19:26   #18
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XD the build I posted just is a basic lyssa mass fast scythe attack. It puts out mad dmg when anyone activates a skill its just wacthing the timing
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Old Jan 25, 2008, 10:55 PM // 22:55   #19
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Quote:
Originally Posted by Red_Dragon56
What is the point of protectors strike on a Dervish, is that +10 damage really useful? Or is it the 3 second recharge that is helpful?
the quick activation is good with lyssa. other than that its pretty crappy compared to wild blow.
Quote:
Originally Posted by Red_Dragon56
Last time I posted a build with Reapers, I got yelled at to use Wounding (even by Coloneh) instead.
BS. unless it was some really wierd build.... then maybe.
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Old Jan 25, 2008, 10:59 PM // 22:59   #20
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Lyssa and Melandru are both viable in PvP. They just have a different purpose.
I would use that build from Sir Piendra Parva
While wounding strike is nice as well, I would suggest running a warrior instead then
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